STATIC INDEX
Network entry · Worlds + spatial systems

STATIC World Hosting

Cloud infrastructure that supports persistent interactive worlds.

INSIDE STATIC WORLD HOSTING

Purpose, systems, and connections.

World Hosting provides the technical capacity a world needs to run and remain available. Persistent state, simulation, assets and interaction services connect without moving ownership of the world into Cloud.

Persistent execution

World state, regional simulation, physics workloads and AI populations can use the appropriate infrastructure.

Interactive services

Spatial assets, streaming, voice and multiplayer coordination support the experience people enter.

Inspectable portability

Eligible assets, code, schemas, media and world data can be distinguished from dependencies on platform-specific Reality services.

How it connects

Engine builds executable experiences. Reality and WorldOS own worlds and world services. Cloud hosts their infrastructure.