STATIC INDEX
Network entry · Worlds + spatial systems

STATIC Reality Zero

The inhabitable proving ground of STATIC Reality, where one persistent place establishes the foundations for a larger world.

Also known as STATIC REALITY ZERO

EXPLORE STATIC REALITY ZERO

INSIDE STATIC REALITY ZERO

Purpose, systems, and connections.

Reality Zero turns a world declaration into an inspectable place. World identity, state, permissions, provenance and the ability to return remain continuous as a visitor moves between devices or levels of visual detail.

Zero District

One carefully developed district gives the persistent world a place to begin.

Zero Inspect

People can inspect what a world object is, where it comes from and which actions are available.

Zero Continuity Proof

Browser and deeper runtime experiences retain the same world identity and authoritative state.

World state

Session, personal persistent, shared and canonical world state carry different scopes and permissions.

Network Doors

Connections to other STATIC destinations retain the access and availability of the connected service.

World provenance

Physical, reconstructed, simulated and fictional worlds explain the kind of place a person enters.

How it connects

Reality owns persistent worlds. Zero is its proving ground, with Engine making the world executable.

S.A.G.E. Worlds expresses intent; World Recipes supplies reusable blueprints; the active runtime enforces physics and state.